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Angrybiscit's ship price and resource costs rebalance Fixed all lasers with wrong impact and launch effects (muzzle flash colors) Fixed PRG, EBC, PBG using wrong sound effects Moved 9700-L044.xml outside of the cat/dat directories Fixed all star wars ships not having maxed out rudder, engine, and cargo stats Note that this needs to be installed on the russian version of Mayhem Install instructions included in download files I can clarify whether it is a bug or if it is working as intended. If you don't know if something you see in the game is correct or not, please ask. Anything else that just doesn't feel right. Do all ships have the correct pre-installed equipment (for Mayhem)? NPCs using ships besides those on the exclusion list (included in download) Anything Mayhem-related that used to work without the patch that is now broken Broken ship models (clearly broken, not just low quality) Any and all Mammoths that appear in places where they should not For example, if they don't hold the correct number of marines for their class (although Joubarbe's marine system doesn't appear to use the TShips "volume" property like the vanilla boarding system does) Any Mayhem standards that the SWLU ships don't conform to. Major imbalances or oversights: prices, stats, resources required to build ships, etc. These ship issues are shared with SWLU, and are not the focus of this forum. Also note that SWLU is an incomplete mod on its own, so there are some ships that are unbalanced, low-quality, with the wrong docking capacity sizes, and so on. Since Mayhem is a massive mod with a lot of unique mechanics, a lot of testing needs to be done to ensure that Mayhem content still works normally. Expect game-breaking bugs, crashes, or other errors. All ~200 SWLU ships (all vanilla ships still in the game) It needs to be installed on top of an existing Mayhem installation. This is a patch for Joubarbe's Mayhem 2.9.12 that adds Star Wars content from my SWLU mod. * Note: Currently unstable on Windows 7 for unknown reasons
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